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Top 10 Hardest NES Games

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Top 10 Hardest NES Games

The NES was home to many a challenging game, with some going the extra mile in terms of difficulty. Join as we countdown our picks for the Top 10 Hardest NES Games. Subscribe►► Facebook►► Twitter►► Instagram►► Suggestion Tool►► Channel Page►►

For this list, we're taking a look at the Nintendo Entertainment System titles that were difficult because of legitimate challenge, rather than broken game design. This means hard yet broken games like “Dr. Jekyll And Mr. Hyde” won't be discussed.

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The NES was home to many a challenging game with some going the extra mile in terms of difficulty welcome to and she'll be counting down our picks for the top 10 hardest and EAS games for this list we're taking a look at the Nintendo Entertainment System titles that were difficult because of legitimate challenge rather than broken game design this means hard yet broken games like dr. Jekyll and mr. Hyde won't be discussed.

Number 10 top gun.

It's a highway to the dangerzone indeed released 18 months after the film Top Gun this flight simulation game bases itself on the film's flight sequences to offer legitimate if notably tough challenges players take on the role of maverick flying an f-14 Tomcat in for missions with escalating objectives from destroying an aircraft carrier to bringing down a space shuttle does that happen in the movie right however the.

Real difficulty lies in landing the Tomcat after a mission as it requires attention to speed and angle of descent it's probably best to take things nice and easy if you try this.

Number nine Zelda to The Adventure of Link.

Sometimes a shift in genre is what it takes to shake up the difficulty curve such is the case with this sequel to the landmark action-adventure game The Legend of Zelda in which our boy hero link sets out to awaken Princess Zelda from her magically induced slumber.

The core concept of Zelda 2 is how it moves away from the top-down exploration of the original into a blend of overworld traversal and side-scrolling actions this gameplay shift is made.

Tougher for gamers by a general lack of direct information about the world meaning trial and error and educated guesses are key number eight Castlevania.

That whip and prepare for a nightmarish onslaught the original Castlevania made an impact for many reasons it's groundbreaking visuals it's clever use of plastic horror iconography and it's steep learning curve while demon slayer.

Simon Belmont uses a variety of assist items in addition to his famed whip his efforts are balanced out by constantly responding foes and difficult to traverse levels on top of that Simon's combat and platforming abilities are limited in nature by design demanding a cautious and strategic approach to play.

Number seven contra nothing like a.

Classic side scroller to take us back contra ported to the NES in 1988 made itself known for quick moving screen filling run and gun action though the game occasionally shifted into pseudo 3d and fixed screen segments its main attraction is having the player blast their way from left to right the challenge lay in surviving long enough to reach each levels in enemies always fired from a number of different directions and one hitmen instant death for the player although having the default weapon carry infinite ammo certainly helped matters a bit number 6.

Teenage Mutant Ninja Turtles pray for.

Those heroes in a half-shell loosely based on the 1987 animated series of the same name Teenage Mutant Ninja Turtles is famous for its level of difficulty switching between each one of the four turtles the player is tasked with exploring an overworld map which transitions into side-scrolling levels in sewers buildings and that infamous dam level as you venture through each area an array of increasingly difficult folks from foot ninjas to Mouse of robots and more show up to cause trouble coupled with the limited nature of jumping it's easy to see how this game gets its reputation number five Super.

Mario Brothers The Lost Levels a conversion of Doki Doki Panic this is.

Not initially released only in Japan Super Mario Brothers 2 or at the Lost Levels as it's known here in the West was developed as a direct follow-up to the original Super Mario Brothers what resulted however is something of a legend packing in hazards such as poison mushrooms and midair wind gusts the Lost Levels became notorious for its escalation in challenge in fact it's.

Perceived difficulty was so great that it would not be sold in North America until 1993 as part of the Super Mario all-stars compilation number 4 ghosts.

And goblins a Knight's Tale unlike any.

Other for good or ill developed by Capcom ghosts and goblins has a simple setup the noble knight arthur embarking on a quest to save princess prin prin from satan this is easier said than done.

Though the game features a wide array of damage resistant monsters and a timer for level completion Les Arthur risk losing a life on top of all this the. Game requires a second playthrough on a higher difficulty setting in order to achieve the true ending.

Number three Ninja Gaiden.

Noble quests demand intense challenge apparently at least that's our reasoning for the design of ninja gaiden a game split into six acts that chronicles the ninja Ryo Hayabusas mission to avenge his father what makes this action platformer particularly noteworthy is it some race of respawning enemies numerous level hazards and boss that command a patient yet adaptable playstyles factor in the escalating difficulty and the need to comprehend mechanics such as wall jumping and thus players have an NES title for the ages also those damned Eagles number 2 Silver.

Surfer developed by software creations.

This fascinating title doesn't pull its plunges at its most basic Silver Surfer is a shoot-'em-up in which players take on the role of the eponymous Marvel Comics superhero flying around inside scrolling and overhead segments however complications arise from its challenge centric design the silver surfers foes are relentless the surfer himself has a large hitbox and he can die in one hit.

As a result gameplay becomes just as much about edging forward to safety as it is about combating interstellar adversaries seriously why is the Silver Surfer so fragile he's supposed to have the power cause moon it's like you touched the top of the building you die and touch the ceiling you die touch the floor you die too far the right you die too far left you die you die you die you die die die die die die die die die die die die we unveil our top pick here are a few honorable mentions.

Number one Battletoads.

Ah the days when rare stood tall and made us weep quietly 1991's battletoads praised in its day for its hardware pushing graphics and varied gameplay also didn't lack for player challenging obstacles.

From its fast-paced turbo tunnel level to the onslaught of enemies and obstacles in its beat'em of stages Battletoads was built to push gamers to their limits it toyed with elements of different genres ensuring the player didn't know exactly what to expect with each new level the sheer brutality of its design is at once remarkable and kind of terrifying.

Duru with our list which NES games do you feel are super hard for more challenging top 10s published every day be sure to subscribe to


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